MODZ INFO
Back Buttons
Extra buttons on the back of the controller so your thumbs always stay on the sticks. You can choose between 2 or 4 back buttons.*
Your middle fingers operate the top two buttons, while your ring fingers operate the bottom two. This ergonomic design ensures that you can use all buttons simultaneously.
*Additional button placements available upon request.
Back Button Assignment
You decide which stock button action should be mapped to your back buttons.
When making your selection, imagine holding your controller in your hands. Left hand presses left buttons, right hand presses right buttons!
Example:
Back button assignment (top left): X — You jump with your left middle finger.
Back Button Layout (bottom right): Triangle — You switch weapons with your right ring finger.
Back Button Type
You can choose between two different back button switches:
Tactile:
Standard pushbuttons, which are used by most companies. They require normal actuation force and offer a noticeable pressure point and crisp, direct feedback (louder than Meta).
Meta:
100% Genuine Mouse Click Buttons - This system was developed in-house and is exclusively available at MetaModz! Very easy to press, enabling exceptionally fast reactions and reducing finger fatigue. Meta Back Buttons also have an extended lifespan of ~10 million clicks.
Remap Chip
Allows to change the back button mapping at any time. For example, if you use X/O in COD but want Triangle/L3 for Apex Legends, you can change that on the fly. No software required!
*Currently, we only offer our remap chip for DualSense (PS5) controllers. PS4 controllers with a Marius board also have an integrated remap function.
TMR (Anti-Drift) Sticks
Normal controllers use so-called potentiometers, which wear out over time due to friction and cause stick drift.
TMR sticks, on the other hand, use magnets that do not contact the sensor and therefore do not wear out. Compared to conventional or Hall-effect modules, TMR is extremely durable and precise.
We do not offer Hall Effect sticks, as these have only disadvantages compared to TMR (input delay, power consumption, dead zone, etc.).
Notice: Low tolerances in the centering of the analog sticks of up to 0.3 can occur. This is due to the spring mechanism used to center the stick. Our goal is always a value of 0.0%, but this isn't always physically possible. Even brand-new controllers often show higher values! A tolerance of 0.3 corresponds to a dead zone of 3 in games like Call of Duty. Our TMR sticks can be recalibrated at any time.
Meta Triggers/Bumpers
Converts the standard triggers and bumpers to a satisfying mouse click press.
These buttons have the shortest distance and are ideal for FPS games.
Note: Not recommended for racing games, as the trigger point is always at 100%!
With PS5 or Edge controllers, the triggers (L2/R2) must also be selected if bumpers (L1/R1) are chosen. The adaptive trigger function will be disabled in this case!
USB-C Conversion (PS4)
Replaces the outdated and fragile Micro-USB port with a modern USB-C connection.
Improved durability with a fast and secure connection.
Meta Touchpad
Replaces the standard touchpad button with a satisfying mouse click switch. Increases lifespan and makes pressing the touchpad easier and faster.
Rumble Removal
To reduce weight, the vibration motors, also called rumbles, can be removed.
Note: Rumbles are always removed when back buttons are selected!
Battery (PS4 only)
If you would like to save even more weight, we can remove the battery.
Note: Removing the battery means the controller can only be used with a cable!
Microphone/Speaker
For those who have any privacy concerns, we can remove the internal speaker and microphone. This does not offer any technical advantages.
External audio devices can still be connected without any problems.